

Rebalanced combat in Morgantown and Summerville.Added more default CAMP recipes for all players.We've lowered the level requirements for Various Perk cards.Some new perks were also correctly identified, but the full patch notes for the test server update expanded greatly on what's new. For one, players found that new characters were able to skip straight to Level 20 if they wanted to with those who did gaining a basic loadout to help them along.

When the update first landed on the test servers and Bethesda played coy about what'd changed, players pooled their info together and found a couple of neat differences between the live version of Fallout 76 and the test server content. The update itself is still only on the test servers, however, and won't be released on live servers until later in the summer.

It was clear from players' findings, however, that the changes were geared towards new players, and now that the patch notes for that PTS update are out, we know for sure that the new player experience has essentially been overhauled. Bethesda teased Fallout 76 players not long ago with some under-the-hood changes added to the game's test servers, but at the time, Bethesda said it wouldn't be telling players what, exactly, those changes did.
